In teaching and learning a foreign language, vocabulary usually plays an important role. Vocabulary has not been taught in a particular subject for students to learn, but it has been taught within lessons of speaking, listening, reading and writing. During the lesson, students’ use their own vocabulary and they are set up to new words that given firstly by the teacher and classmates which they apply to classroom activities. If the teacher explains for meaning or definition, pronunciation, spelling and grammatical functions every day, it may be boring classroom activity. Students only think of vocabulary learning is to know the basic meaning of new words. And they become ejecting all other functions of the words. So, the teacher must change their teaching technique to be enjoyable learning. For example is teaching vocabulary using games. To assess the effectiveness of learning vocabulary using games in the classroom, and want to know how students’ experiences help with their learning and what progress they gain. Specifically, if apply games as an effective means to make students feel more comfortable and interested in learning the subject of vocabulary. The plan includes conducting different kinds of games in the lessons so that we could see how students reacted to this method of learning vocabulary. The teacher also wants to find if there are any problems that faced during the process of teaching.  Furthermore, experienced teachers also help the researcher to work out different ways of conducting effective vocabulary games by their lesson plans, handouts for games and their helpful advice. Games have advantages and effectiveness in various ways of learning vocabulary. Such as relaxation, fun and memorize new words more easily. Then, games usually keep students’ interest, create the motivation, bring real world context into the classroom, and enhance students’ use of English in a flexible, communicative way. Learning vocabulary through games is one effective and interesting way that can be applied in any classrooms. The results of this research suggest that games are used not only for mere fun, but also for the useful practice and review of language lessons, as a result leading toward the goal of improving students’ communicative competence.


Huyen,  Nguyen Thi Thanh and Khuat Thi Thu Nga. 2003. LEARNING VOCABULARY THROUGH GAMES- The Effectiveness of Learning Vocabulary Through Games. The Asian EFL Journal Volume 5 Issue 4. Available at: http://www.asian-efl-journal.com/dec_03_st.pdf [access at 03/09/2012].

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